CTRLplay/ Games/ BatonDrop
Live Dark arcade · Reaction · Android

BatonDrop

A baton falls from the dark. You have a fraction of a second to send it home.

How it plays

Reaction game. Four lanes. Speed climbs.

01 / WATCH

A baton falls.

It begins above the play field. Each level introduces new fall patterns, new tempo, new ways to be wrong.

02 / TAP

Pick the right lane.

Four pads at the floor. The baton's lane is the answer. Tap before it lands. Miss it, it drops, you bleed health.

03 / CLIMB

Levels increase speed and complexity.

Specials enter the rotation. The dungeon deepens. Reflex becomes pattern recognition.

Baton types · 11 in rotation

A standard baton, plus ten that change the rules.

v1.0 / SPEC
|
B-00

Standard

A clean fall, one lane, one tap. The rest of the catalogue is a deviation from this.

Baseline
B-01

Bomb

Do not catch this one. Tapping the bomb lane costs you. Leave it to the floor.

Inverted · Trap
B-02

Ghost

Fades to invisible before it reaches the catch zone. You saw the lane — now remember it.

Memory · Visibility
B-03

Bouncer

Falls, bounces off a point above the pads, springs back up, then drops through the catch zone. Tapping early is a miss.

Timing · Patience
»
B-04

Fast forward

This one falls at 1.5× normal speed. No warning. Your window is shorter than you think.

Speed · Reflex
«
B-05

Slow motion

Falls at half speed. A gift — twice the time to find the right lane, land a perfect tap.

Speed · Reward
B-06

Swap

Starts falling in one lane, pauses, slides sideways to a different lane, then continues its drop. Tap where it ends up — not where it started.

Movement · Read
×2
B-07

Double

Catch it and score double points for the hit. One baton, two tiers of value — don't miss this one.

Score · Reward
B-08

Magnet

Upgrades your hit quality on catch — an ok becomes good, a good becomes perfect. Easier points, no extra work.

Quality · Boost
B-09

Shrink

The pads at the floor narrow. Same lane count, less margin for the heel of your thumb.

Layout · Hit-area
B-10

Freeze

Catch it and the next five batons all drop into the same lane. Lock in, stay sharp, clean up.

Pattern · Focus
$

Free to play. Cosmetic items available for purchase. Rewarded ads optional.

No paywalled progression, no energy timers. Cosmetic skins for batons and dungeon themes are the only paid items. Rewarded ads can be watched to recover health on a run; never required.

The fine print

Specs, support, the legal stuff.

Platform
Android · Google Play. iOS not currently planned.
Status
In development. Early release — more content and balance updates to follow.
Internet
Optional. Required only for rewarded ads.
Age rating
Suitable for all audiences. No violence, no chat features.
Monetisation

Free to play. In-app purchases for cosmetic items only.

Rewarded ads are optional and player-initiated.

Support
support@ctrlplay.com · Response within 3 business days.